Isolation – Player Centric Game AI

Problem Description

As a part of a project in the CS6601 Artificial Intelligence class, we created an Artificial Intelligence Game Playing agent that could play Isolation, a multiplayer puzzle game executed on a 8×8 grid. The proposed agent would be able to judge the personality type and skill level of the human playing the game and make moves to match this characterization of the player. In doing so, we aim to create a gaming system that is personalized – an important characteristic of an intelligent, interactive system.